Normally, when we fall, we lose AP or HP, and have to wait until our character don't get up. I found a bug to skip the time that the character takes to get up.
Notice that you need to be sure to don't jump using the jump button, or it'll not work.
When your character hit the ground just press the jump button two or three times, you'll hit an invisible wall and get up fast.
Note: You'll lost AP or HP too.
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